﻿// <copyright file="IQuestStartedPlugIn.cs" company="MUnique">
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
// </copyright>

namespace MUnique.OpenMU.GameLogic.Views.Quest
{
    using MUnique.OpenMU.DataModel.Configuration.Quests;

    /// <summary>
    /// Interface of a view whose implementation informs about a started quest.
    /// </summary>
    /// <remarks>
    /// Sends C1F60B.
    /// </remarks>
    public interface IQuestStartedPlugIn : IViewPlugIn
    {
        /// <summary>
        /// Informs the client that the specified quest has been the started.
        /// </summary>
        /// <param name="quest">The started quest.</param>
        void QuestStarted(QuestDefinition quest);
    }
}